#include "VTTObject.h"

/**
  * Constructs a new instance of VTTObject which is by default not a Null-object.
  */
VTTObject::VTTObject( void )
{
	mIsNull = false;
}

/**
  * Destroys the instance of VTTObject.
  */
VTTObject::~VTTObject( void )
{

}

/**
  * Returns a boolean value indicating whether the object is a Null-object or not
  *
  * @return boolean value indicating whether the object is a Null-object or not
  */
bool VTTObject::IsNull( void ) const
{
	return mIsNull;
}